> Proceed through the tunnel system where you'll find more draugr wights. After four seconds, Tolfdir starts to cast a lightning-like spell at the barrier surrounding the orb, which succeeds in making Jyrik vulnerable. She recommends traveling there and looking for any clues about the staff, SAVE. All new quests are fully voiced using spliced dialogue. > Once you have killed Jyrik, SAVE. Kill them and once the fight is over, make sure to approach the Word Wall to the southeast of the throne to learn a word of the 'Slow Time' shout, SAVE. Proceed through a passage leading to a closed gate opening to a wide room. You can save, shutdown game and console/PC, restart and reload savegame. Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done. The Staff of Jyrik Gauldurson can also be found nearby. > Proceed through until you reach 'Mzulft Aedrome', once inside SAVE. The passageway will fork, with a bridge in front of you and a side passage going deeper into the chasm. In the College excavation at Saarthal, I've been asked to assist Arniel Gane with his work uncovering the ruins. In your inventory, it is listed as the Saarthal Amulet (under Apparel), and has an enchantment that reduces spell costs by 3%. A faculty party was held in the Arch-Mage's Quarters the same evening. A sequence that will result in the proper alignment is: 2023 TrueGaming Network Ltd, All Rights Reserved. Both have the same ultimate result, although Savos seems somewhat unimpressed by the latter response. This will end the current quest and initiate the next quest 'Hitting the Books', SAVE. Tolfdir's Alembic Turdas, 2nd First Seed, 4E 205. > To be able to defeat Morokei you first need to remove the wizards. 1 Walkthrough Visit the College of Winterhold After hearing of the College from any innkeeper or court wizard throughout Skyrim, you are given this quest. Half an hour later Ghal the Nord was elected Arch-Mage of the College of Winterhold. College of Winterhold main quest Quest ID MG01 First Lessons is a quest available in The Elder Scrolls V: Skyrim. Later, after starting 'Hitting the Books', Tolfdir will move to the 'Hall of the Elements'. After destroying it, obtain the Mzulft Observatory key from the chest on the east side of the room, and SAVE. Apart from the wolves, you will also find the renegade mage 'Orthorn', SAVE. Urag needs you to retrieve these three books. > After exploring the second zone, Tolfdir will catch up with you right before you enter a large room. They were all borrowed some time ago by an apprentice mage named 'Orthorn' who left the college and joined a group of renegade mages in 'Fellglow Keep'. Shearpoint is the only location where you can find the Dragon Shout known as 'Throw Voice' on a Word Wall, no other quest will take you this close to it. During this discussion you can choose to provoke him, but he will always get the answer he seeks. Who is it? He takes all the rings from you, but he is more concerned with the mess you have made than with the new artifacts, and does not give you any reward (not even a boost to his disposition). Once both you and Tolfdir have made it to the small burial room at the end of the new passageway, a ghostly apparition identified as Nerien appears, with dire warnings: Nerien then vanishes, leaving you alone again with Tolfdir, who clearly did not see or hear the ghost, although he did feel "something rather strange". Should that fail to help, fast travel elsewhere and return to Winterhold. The school is known to be the center of Magicka study in Skyrim and it was created by Arch-Mage Shalidor for this . > Take the shortcut out of Mzulft; leave the room containing the Oculory. Tolfdir Take care to save again as combat follows and if you die you'll have to cold restart again. Once you enter Saarthal with Tolfdir, the students will appear there with you. Activation attempts yield the message "This person is busy". Type When you tell him what happened, he is perplexed: If you ask him why the Psijic Order is contacting you, he can provide some additional information: Tolfdir finishes up by suggesting that the coffins in the room should be searched. > Continue through until you face a high-leveled Falmer in a room with a master-locked door leading to a chest and a copy of the Alteration Skill Book 'The Lunar Lorkhan'. As a possible bug; when you get to the Hall of Elements only Tolfdir will run in and bypass the scripted event, making the staff useless. If Tolfdir is nearby he will suggest that you try using the amulet. When Faralda is convinced she will let you pass into the college, SAVE. A door at the far end of the passage leads to the next section of the ruins. And very interesting. Talk to the Arch-Mage and receive your reward. On the top floor: underneath the left display case in the enchanting room. University of Delaware. Your task is to help Arniel Gane find some artifacts: He also has tasks for the other three students, although none of them end up having any luck completing their tasks: To complete your assignment, you need to venture deeper into the ruin, into the passageways west of the second chamber, where you will find Arniel Gane engrossed in his research. To the right is a dirt path leading down to the room below. If you do not have the spell she asks of you, she will offer to teach it to you for 30 gold. After this happens, continue to use the Staff on the Eye until it fully closes again. The second puzzle is like the first: match each pillar with the symbol behind it. The gate to the room containing the Eye of Magnus is blocked by a barrier that Mirabelle says is some kind of unknown magic ward, and she thinks Ancano is using the Eye to produce it. His room is the first to the left from the entrance on the ground floor. Otherwise, they can eventually be found around the college. After exploring most of the second zone of Saarthal on your own, Tolfdir will catch up with you right before you enter a large room, approaching the end of the dungeon; this effectively alerts you that the quest is resuming. Once the spirit is dead, cast a frost spell on the door to open it. Stand where the quest marker is then use the ward spell, Tolfdir will cast a low level destruction spell at you and it will hit the ward causing no damage to you. Cross the next room and open another door leading eastward, SAVE. Tolfdir will still offer services, including selling Alteration spell books, without triggering the quest. The quest is mistakenly decorated with the side quest knotwork instead of the correct College of Winterhold knotwork as seen in all other College of Winterhold quests. However, your magicka will still be drained again. At the top, Paratus will ask you to place the crystal into the central apparatus. The secret of Saarthal Quick Walkthrough Meet Tolfdir and the trainees outside Saarthal. Letter to Tolfdir, Master Mage of the College of Winterhold. He will tell you that he was sent to kill you and take the Staff of Magnus back to Ancano. When the beams move, cast a second Frostbite spell. Heartscales can be harvested from dead dragons after completion of the quest but cannot be used for crafting. Enter the Hall of the Elements. > Once in the town SAVE, you'll find 'Magic Anomalies' floating around, these are hostile fast moving spheres of energy that attack you with frost damage. He will proceed to explain that the books were taken by someone known as 'The Caller'. Use the staff to destroy the magic barrier and allow safe passage into the College. Thomas Jefferson University was founded in 1824 and merged with another university located in the same city, Philadelphia University, in 2017. When the beams move again, cast a third Frostbite spell. The gate may not open when you collapse the wall after taking the Saarthal Amulet, which makes it impossible to finish the quest. Select it, and Tolfdir will mention that he may be able to help if provided with dragon heartscales. Some stages may therefore repeat objectives seen in other stages. The guild is also independent from the Mage's Guild of Tamriel, so some arts, such as necromancy, are not illegal. While exploring the excavation in Saarthal, I somehow triggered some sort of trap. Some spells he sells include Telekinesis, Waterbreathing and Ebonyflesh . He'll make you pay 250 gold, but that'll end First Lessons and start the next quest. If you simply pick up a book without first talking to her, she'll attack you. > Follow Paratus as he leads you forward. The same applies to Krosulhah that appears in Dragonborn. This walkthrough and any content included may not be reproduced without written permission. Walk up the ramp in the southeast part of the room and use the buttons to rotate the bands until the round reflector on each band aligns with a light beam. * Any text displayed in angle brackets (e.g., https://en.uesp.net/w/index.php?title=Skyrim:Tolfdir_the_Absent-Minded&oldid=2708047, Last edited on 27 December 2022, at 07:14. Tolfdir spends the rest of the battle maintaining his spell, leaving you to take care of actually attacking Jyrik. Welcome to the College of Winterhold Spanning thousands of years, The College of Winterhold boasts the premier scholars and mages of Skyrim. > Fellglow Keep is located to the northeast of Whiterun, and just to the northwest of Valtheim Towers. You will soon learn that they are two of Savos' companions that were sacrificed to keep the Dragon Priest contained so Savos could escape. Faralda will stop you and say only those who can offer something to the College can proceed. This concludes the College of Winterhold quest line and unlocks it's final associated achievement: A big thank you to The Unofficial Elder Scrolls Pages with permission for use of content granted under the Attribution-ShareAlike 2.5 License with due acknowledgement and thanks. Equipping the amulet will trigger a visible resonance effect in the wall where you found it, causing Tolfdir to suggest casting any targeted spell or Shout at the wall while wearing the amulet to collapse it. Run away so they don't kill you then when they have stopped chasing, return and speak to Tolfdir. It can be found at the northern-most end of the passageways, suspended in front of a brightly-lit, arched section of the wall. Levers on each side of the gate can be used to raise it, but it will fall down after a few seconds. At the far end of this room floats a massive spinning orb, surrounded by a swirling energy barrier, SAVE. > The first part of Fellglow Keep is guarded by a conjurer and an ice mage, it also contains the Conjuration Skill Book 'The Doors of Oblivion', found on a pedestal. However, the College itself was left completely unharmed. Urag will then direct you to Tolfdir for the next quest, SAVE. When the Eye is fully open it will spawn magic anomalies and Ancano will lose his connection with the Eye. The College of Winterhold is a faction that you have the option of joining. Search his body to find a research log; reading the log reveals that he was sent to Mzulft by the Synod Council to deliver something known as a 'focusing crystal' to the 'Oculory'. Tolfdir is an elderly Nord mage at the College of Winterhold, where he teaches. > Agree to take the test and Faralda will randomly select a spell for you to cast. If you turn toward it, 'Nerien', the Psijic Order member who appeared to you in Saarthal, will visit you again. She'll tell you that the members of a mystical group called the 'Synod' recently questioned her about it too. Savos will thank you for your help and he will reward you. University of Pennsylvania. Tolfdir may also fail to follow you into the Hall of Elements, which prevents the start of the fight. If you ask about Mirabelle, Tolfdir will tell you that she is dead; killed while ensuring everyone's escape from Ancano. Out of the three books, he will be particularly interested 'Night of Tears'. An easy way to reach it is by traveling on the road south from Windhelm Stables towards Riften way. When you interrupt his work, he seems less than excited about having an assistant: Although talking to Arniel doesn't give you much new information about your assignment, it does update your quest objective and, even more importantly, adds quest objective markers to each of the four items: three Enchanted Rings and one "Ancient Amulet". This quest automatically starts at the end of First Lessons, when Tolfdir suggests that visiting the ruins of Saarthal would be an excellent opportunity to learn more about the "various applications of magic throughout history". To become a member, you must first gain knowledge of the college through exploration. The Flames spell given to all players at the start of the game is one possible spell, but any spell or shout cast at a target will work. Saarthal's location is added to your map (if you have not yet discovered it yourself), and Tolfdir and the other College of Winterhold students will start travelling there. More importantly, equipping the amulet will trigger a visible resonance effect in the wall where you found it, causing Tolfdir to suggest "I wonder what effect might your spells have?" Once you eliminate them, take the passage to the north, as you travel through, Morokei speaks to you once again, this time taunting you as your magicka drains away. Tolfdir: Right class, its time for a field trip, otherwise known as a dungeon crawl! From the doorway, you will see a draugr standing below. After The 'Eye of Magnus' quest is completed, he is usually found in the 'Hall of Attainment'. It has revealed an unexplored section of the ruins, and Tolfdir would like me to follow him further in. He is a professor and serves as the quest giver for the first few quests of that faction. Tolfdir wanted you to see it." Feb 21, 2017 @ 6:48pm . I just found a solution to this where if you assault one of your classmates, you'll start the quest 'Rejoining the College'. Your rank in the College of Winterhold is increased from Student to Apprentice, consequently your disposition with the other mages is increased. In the end, he thanks you and rewards you with a Staff of Magelight (suggesting that it may come in handy if you explore any more Nordic Ruins). You will now have two objective markers; one pointing at the device in the center of the room, and another at an elevated control console at the southeast part of the room. A guide to all guild quests including The Companions, College of Winterhold, Thieves Guild, and The Dark Brotherhood; A guide to the Civil War quests for both Stormcloaks and Imperials; An overview of Skyrim Cities including the major vendors, quests, crafting stations, followers, trainers, and marriage partners; A guide to the Dragonborn DLC . Take a moment to read the etched tablet introducing visitors to the great city of 'Bromjunaar', then proceed into 'Labyrinthian Chasm', SAVE. After some dialogue head inside and SAVE. > Tolfdir approaches the orb but attracts the attention of 'Jyrik Gauldurson', a unique and powerful draugr who has been trapped in Saarthal for centuries. Tolfdir will move around depending on what stage you are at in the College of Winterhold quest line; after the quest 'Under Saarthal' he will most likely be found in the final chamber of Saarthal . community members have thanked the author. (Optional) Speak to Mirabelle Ervine. Tolfdir will cast a fire spell at Ancano, but it will have no effect. > Leave the college, SAVE and make your way to the Fellglow Keep. The map marker will point you to any one of twenty-seven locations in Skyrim (there are three possible locations in each hold). As usual, J'zargo is only interested in how he might be able to profit from the expedition, "Do you think there's treasure here? There are several more draugr down here, so be on your guard. Apparently, the late Arch-Mage explored the ruins years before and you are going to be able to witness this expedition on your way through. He can usually be found walking along the road on the other side of the mountains south of Winterhold, but will not have the dialogue option required to complete the objective, making the quest impossible to finish. If you collect the books before talking to Orthorn he may not recognize it when you free him. > Labyrinthian is a pretty straightforward dungeon, however it is quite large and there are lots of undead enemies within. > From this point until the end of the dungeon, Saarthal is a typical Nordic Ruin, containing leveled draugr enemies. > Although your objective marker will point you westward from here, you should first obtain a key from the east side. If this happens, you cannot harm Ancano in any way. Sometimes, when the vision of Nerien appears, Tolfdir will slide to the right into the wall and will not follow you. After destroying the enemies in this room, cast a flame spell at the icy door to open it. Take this opportunity to visit 'Shearpoint' located just up the mountainside north of Fellglow Keep. You can use the four handles to release them, or pick their cell locks, and they will attack the mages in the next room before leaving the dungeon peacefully. You won't be able to enter Saarthal without this quest. Once the fine is paid you are free to continue your quests with the college. You will need to move around to check all three beams. The eastern door leads to the sleeping quarters and more enemies. As you enter, another vision of the adventurers will appear, their numbers somewhat depleted by now. Tolfdir asks you to equip the Staff of Magnus and lead the charge against Ancano. The ICoW FAQ linked in the sticky explains this and gives the solution. When asked what he thinks it is, he replies: If you ask for more specific instructions about what to tell the Arch-Mage, he suggests: Take advantage of the door behind the orb to discover a shortcut back to the entrance of Saarthal and don't miss the Ice Form Word Wall and boss chest along the way. A number of skeletons await beyond the gate, as well as a dangerous 'Skeletal Dragon'. When you find her, SAVE, she will tell you that she and Tolfdir are trying to keep the Eye of Magnus contained, but they are struggling without the Staff of Magnus. The second flooded room is guarded by another hostile mage who has been experimenting with frostbite spiders, kill them then proceed southeast but beware of the pressure plate that triggers a dart trap along the way. Ghal was unable to attend, as he was busy slaying bandits in the Rift at the time. > In the next room SAVE, kill the mage and inspect the cages. Quest ID This completes the quest and initiates the next and last quest 'the Eye of Magnus', SAVE. NOTE: If you are a vampire you should take extra caution in Labyrinthian, there is a possible glitch that causes vampires to take sun damage in the daytime even when inside this ruin. > Leave the Midden and find Savos, tell him the Augur's message. It is possible to gather heartscales from a dragon that has been turned to ash. > Once in the Hall of Elements, Ancano will proclaim that he has the power to destroy the world at his fingertips, and that he cannot be stopped. NOTE: Completing this quest has several advantages. From this point until the end of the dungeon, Saarthal is a typical Nordic ruin, containing leveled draugr enemies. > Meet Tolfdir and the other students at the excavation site just outside Saarthal. The region of Skyrim is home to all manner of strange and powerful creatures, from dragons like Paarthurnax to walking undead. Simply return the alembic to Tolfdir when you speak to him, and earn the reward each time. And, while he could indeed use a different one, he has a strange sentimental attachment to this particular piece of equipment. Proceed out the door and SAVE. He will explain; that you must prevent anyone from using the orb, which he reveals to be known as 'the Eye of Magnus'. > Talk to Urag gro-Shub, he will mention that there may be relevant information in one of three specific tomes which, unfortunately, he no longer has. On the top floor: in the northern room, on top of a barrel to the right of the central dining bench. * Any text displayed in angle brackets (e.g.. Listen to Tolfdir 's lecture and participate. The platforms around the walls of the room provide elevated positions that should give you an edge in the fight. To join, head to Winterhold and go to stone bridge in the middle of the town and attempt to enter. It is also easier to collect the rings before picking up the Ancient Amulet rather than after once you have the amulet, your quest objectives update and you lose the quest markers pointing to the rings. Faculty and Staff: The faculty are not your teachers from the Harry Potter universe, but they reflect graduate program work culture pretty effectively! Two additional members of the Psijic Order will appear, surround the Eye, and then vanish in a glow of light, taking the Eye with them. Standing at the approach of the bridge is an Altmer sorceress named 'Faralda'. What is this place?". Before heading out to Winterhold to join the college you may want to check if you have enough magicka to complete the quest's first challenge. You do not need to wait for the other students before proceeding with the quest; any missing students will appear as soon as you enter Saarthal. > Once in Winterhold SAVE, follow the main road west and approach the bridge connecting the town to the College of Winterhold. Tolfdir has decided to take us to investigate the ruins of Saarthal to explore the more practical uses of magic. The only fix is to attack him and lure him to the Oculory, then use a Calm spell to get him out of combat and he will proceed with the quest. However, you are on your own for most of the second zone of the dungeon. Sometimes the dialogue option to give Tolfdir the heartscales will not show up. After you speak with the guard, pay the fine 1k that he will offer and then get back to Tolfdir. MGRitual05 Return to the same position you assumed when placing the crystal. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. He wants to study dragon heartscales, but in order to collect them I'll first need to obtain a special dagger known as Kahvozein's Fang.". Tolfdir is an elderly mage who lives in the College of Winterhold. Speak to Faralda. > As you enter the large room, Morokei will be there and he is protected by an impenetrable energy shield cast by two enthralled wizards. You cross paths with the Main Story during the quest 'Elder Knowledge', this requires you to gain entrance to the College to talk to 'Urag gro-Shub' in the Arcanaeum. You can actually pick up the Amulet at any point (before even getting the assignment from Tolfdir) if you are in a rush to advance the quest. https://en.uesp.net/w/index.php?title=Skyrim:Under_Saarthal&oldid=2770248. After completing the first College of Winterhold quest, "First Lessons", you unlock the next quest in the series, "Under Saarthal". Ancano is vulnerable at this time and he should be busy dealing with the magic anomalies. Tolfdir is the Expert of Alteration magic in the College of Winterhold and will be present throughout the College of Winterhold Quest Line. But it's still buggy. During your travels, you may come across rumors from court mages, innkeepers, or inquisitive citizens all across the map. > Return to the chasm and descend another level, SAVE. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Community content is available under. Unbar and open the wooden door to the exit. However, the only weapon able to procure heart scales from a dragon is Kahvozein's Fang, prompting Tolfdir to ask the Dragonborn to retrieve the weapon. He will tell you find the Orc librarian 'Urag gro-Shub' in the 'Arcanaeum' of the college, and ask him for any possible leads regarding the nature of the orb in Saarthal. Regardless of your choice, he is disabled later on and disappears from Skyrim. I think perhaps you could help.". A short distance ahead, just past the barrels in the hallway, there is an exit door to the right. After this you have to go and see the elder mage 'Tolfdir', who is giving a lecture on safety. The fine for the first incident is 250 gold. At the College of Winterhold I started the main quest line early on, at level 12. Learn More: Bryn Mawr College admissions profile. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. > Jyrik's death causes the energy barrier around the orb to disappear, allowing Tolfdir to at last examine the orb more closely (and also allowing you to access a door behind the orb). As you approach, you will hear Morokei acknowledge that your power feeds his own, and then a fire spirit will spawn and attack. If you commit a major crime against any member of the College of Winterhold, such as assault or murder, you will be suspended from the college and will no longer be able complete quests for them until you have completed the automatically assigned quest 'Rejoining the College'. Notice that there are three horizontal blue bands circling the upper portion of the room, each with a round reflector positioned at some point around it.